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iPhone launched on O2 in the UK

Posted by Dave on July 11th, 2008

A queue at the O2 store thirty people deep, at 7.40am in a small provincial town? Sod that for a lark.
Did I really bother to get up early?

The iTunes App Store from a developer’s point of view

Posted by Dave on July 10th, 2008

Following on from my earlier grumble, I’ve decided that there’s quite a bit more to dislike about the iTunes App Store.

Subcategories For Games Are Rubbish
Developers Are Flooding The Store With Apps
The Icons Are Ugly (And It’s All Apple’s Fault)
The Top Apps Are The Top Apps

Read on to find out why…

iTunes App Store launches, but how do you find the games?

Posted by Dave on July 10th, 2008

So iTunes 7.7 is available, and with it the App Store. There are (by my reckoning) about 500 apps on there, of which iDrops, our puzzle game, is one. Though you wouldn’t know it.
Unfortunately, Apple have taken the approach of only listing eight games in each game category. If you are one [...]

New iPhone / iPod Touch puzzle game, “iDrops”, on the iTunes App Store

Posted by Dave on July 10th, 2008

This is shameless self-promotion, but I’ve created an iPhone / iPod Touch game, called “iDrops”, with my good friend Tim Down, and it’s available now on the iTunes App Store. It costs $0.99 (that’s £0.59, or €0,79), and it’s fiendishly addictive.
What’s more, you can play it for free (on your Mac or PC) before [...]