What’s (not) wrong with the iPad

Posted by Dave on January 28th, 2010

Lots of suggested iPad downsides on the Internet this morning. Thought I’d tackle a few.

It doesn’t have a camera

It’s 9.5″ by 7.5″ wide, and 0.5″ thick. You want to try taking a picture with something that shape?

Besides, you’ve got a camera-shaped iPhone in your pocket.

It doesn’t make phone calls

It’s 9.5″ by 7.5″ wide, and 0.5″ thick. You want to try holding that to you ear?

Besides, you’ve got a phone-shaped iPhone in your pocket.

It’s got a big bevel round the edge

So have books.

Because you hold them in your hand.

It doesn’t support Flash

Because Flash is slow and cumbersome, and the iPad supports HTML 5.

Name me one web app that couldn’t be achieved in HTML 5, without the need for Flash.

It doesn’t support multitasking

Because it doesn’t need to.

If you really need your apps to multitask when you’re on the move, buy a MacBook. If you’d rather have all-day battery life and guaranteed foreground app performance, buy an iPad.

I already have a Kindle

The base model iPad only costs $10 more than a 9.7″ Kindle DX.

Apparently the Kindle only reads books.

I still feel a bit… underwhelmed

What did you expect – Apple had invented perpetual motion?

Just wait till you use one.

Developing hybrid iPhone apps

Posted by Dave on November 25th, 2009

There’s been much discussion recently about native iPhone apps and web apps, and whether one approach is better than the other.  I’d like to suggest a third way of developing for the iPhone, namely “hybrid” iPhone apps.

A hybrid app is a native iPhone app providing a wrapper to embedded HTML / JavaScript / CSS content.  I released a hybrid app (in collaboration with JavaScript guru Tim Down) on day one of the App Store.

Our hybrid app is a simple puzzle game called iDrops, based on the classic SameGame concept.  Tim originally wrote the game in JavaScript some years ago, with myself providing the visuals.  So we already had an interoperable, multi-browser-supporting JavaScript game to hand.  With the iPhone SDK still in its infancy, we decided to take our existing code and wrap it up as a native app.  What we ended up with was the same game, based on the same HTML / JavaScript/ CSS code, in a format that we could sell on the App Store.

In order to get a hybrid game app up and running, there were several problems we had to solve.  This article describes how we did so.

Empty XHTML tags and Internet Explorer DOM traversal

Posted by Tim Down on October 15th, 2009

Here’s the problem: HTML and XHTML pages containing empty elements with no end tag such as <span /> break JavaScript DOM traversal methods in Internet Explorer 6, 7 and 8, resulting in nodes after such an element showing up in more than one node’s childNodes collection.

Previous Articles

Top Grossing Apps in the iTunes App Store

Posted by Dave on September 9th, 2009 | no comments

Exporting emails from Entourage to Outlook

Posted by Dave on September 9th, 2009 | 1 comment

How to detect if an iPhone OS device can make phone calls

Posted by Dave on September 3rd, 2009 | 3 comments

iPhone Ad Hoc distribution for application beta testing

Posted by Dave on June 24th, 2009 | no comments

DesignWatch: iPhone OS 3.0 makes it official; 45-degree-diagonals are the new curvy-cornered-boxes

Posted by Dave on June 17th, 2009 | no comments

iPhone Development Kits now available at devkits.net

Posted by Dave on June 10th, 2009 | no comments

QuickTime X plays movies full screen for free

Posted by Dave on June 8th, 2009 | 1 comment

Core Location extensions for bearing and distance

Posted by Dave on February 3rd, 2009 | 3 comments

How to find out if your iPhone app is running in the iPhone Simulator

Posted by Dave on December 12th, 2008 | 5 comments

An alternative interface for filtering on the iPhone

Posted by Dave on December 1st, 2008 | 3 comments

Stripping out a set of characters from an NSString

Posted by Dave on November 18th, 2008 | no comments

Distance function for sqlite

Posted by Dave on October 25th, 2008 | 17 comments

Range.intersectsNode, Mozilla and WebKit

Posted by Tim Down on October 14th, 2008 | no comments

iTunes 8 not yet a Genius

Posted by Dave on September 10th, 2008 | 3 comments

Creating Core Audio aggregate devices programmatically

Posted by Dave on August 21st, 2008 | no comments

Problems with Be There routers and BBC iPlayer

Posted by Dave on August 19th, 2008 | no comments

iPhone launched on O2 in the UK

Posted by Dave on July 11th, 2008 | no comments